Final Fantasy VII is arguably one of the most popular JRPGs of all time, and with good reason. It offers a great story in an exciting world with characters you grow to care deeply about. Despite being over 20 years old, FFVII still lives in the hearts of many, though no doubt that’s helped by its numerous ports in the years since its initial release in 1997. Regardless of your platform choice, the original Final Fantasy VII is available to you, and we can’t help but recommend you play it.
If you take our advice on board, or are already a fan, you might want to check out our FFVII Aerith guide to make the most out of this magic wielder. We go into detail on her weapons, stats, limit breaks, and which materia is worth equipping her with. In a game that’s full of likeable characters, Final Fantasy 7’s Aerith tends to stay with you.
Should you find this guide helpful, you might want to check out our FFVII Tifa and FFVII Cloud guides too. Combine those two heroes with Aerith, and you will have the enemy cowering in fear. Or, if you’re thinking of diving into Final Fantasy X, make sure you check out our FFX Lulu guide to prepare her for battle. We also have a list of the best mobile RPGs if you’re not feeling the fantasy.
FFVII Aerith’s weapons
As a magic wielder, Aerith’s weapon of choice is staves, and trust us when we say there are plenty of these objects to choose from, and frankly, selecting the right one for your playstyle is vital.
Unlike other characters, Aerith has several weapon choices that offer a range of bonuses. Such options include the striking staff, guard stick, umbrella, and the princess guard. All of them provide an increase to vitality, spirit, magic, or critical chance. However, the princess guard is also capable of doubling – or even tripling – Aerith’s damage based on how many allies have been defeated.
Since Aerith relies heavily on magic, it’s crucial that you select a stave that has plenty of materia slots available to make the most out of her casting offence and defence if given the correct orbs.
|Weapon||Attack value||Magic||Where to get it||Bonuses|
|Guard stick||12||2||This is Aerith’s starting weapon||
Plus one vitality
Plus one magic
Plus four spirit
|Mythril rod||16||3||Wall market||Element: hit|
|Full metal staff||22||4||Kalm, Junon||Element: hit|
|Striking staff||32||7||Gongaga, Junon||
Plus four magic
Plus two critical
|Prism staff||40||10||Cosmo canyon||Element: hit|
|Aurora rod||51||14||Wutai village||Element: hit|
|Wizard staff||28||6||Junon||Element: hit|
|Wizer staff||33||7||Junon||Element: hit|
|Fairy tale||37||8||Junon||Element: hit|
Plus 20 vitality
Plus five critical
|Princess guard||52||22||Temple of the Ancients||
Plus 12 vitality
Plus 20 spirit
If one ally is down, Aerith’s damage output is doubled. The effect is tripled if two allies are dead
FFVII Aerith’s Stats
It would be fair to say that Aerith isn’t the most physically gifted character in Final Fantasy VII. However, what she lacks in brawn, she more than makes up for with her magic capabilities. So if you’re after a party member that can bring the pain through spells, you need look no further than Aerith.
The below chart details the maximum stats available for each of Aerith’s attributes.
FFVII Aerith’s Limit breaks
Just like every other party member, Aerith has a list of special moves known as limit breaks, and they happen to benefit the entire party. A lot of these moves involve Aerith healing the team. So, as long as she’s around and has the abilities unlocked, you have a bit of freedom to be more reckless and aggressive with other characters.
|Limit break name||How to obtain it||Effect|
|Healing wind||Aerith starts with this ability||Heals the entire party with half their HP bar|
|Sea evil||Use healing wind eight times||Inflicts stop and silence on all foes that are not immune|
|Breath of the earth||Defeat 80 enemies||Cures all ailments affecting the team such as poison, sleep, alow, petrify, and confusion|
|Fury brand||Use breath of the earth six times||Two allies get their limit break meters filled to the max|
|Planet protector||Defeat 80 opponents after collecting breath of the earth||All party members become invincible for a short time|
|Pulse of life||Use planet protector five times||All negative status effects are cured, as well as fully restoring HP and MP|
|Great gospel||Read the great gospel manual after acquiring all of Aerith’s limit breaks||All HP and MP is restored for every party member, as well as making Aerith and her allies invincible for a short time|
The best materia for FFVII’s Aerith
As we have stated multiple times, Aerith is a bit of a wiz when it comes to magic – we expect her to get a letter from Hogwarts any day now – so the logical thing to do is give her a healthy dose of magic-based materia. We suggest giving her materia that increases her offensive capabilities, given her limit breaks offer plenty of opportunities to heal herself. However, that’s not to say you shouldn’t consider materia with healing properties later in the game.
When it comes to which spells you should equip, that’s down to you. If there’s an element you favour, give Aerith the corresponding materia as soon as you can to ensure she holds her own in combat. You might want to consider equipping her with a summon materia as well.
And that’s all you need to know about Final Fantasy 7’s Aerith. If you fancy more FFVII, why not check out our FFVII Sephiroth guide – he’s a lovely fellow.